[GiDlist] Layers not available via remote access

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Nölle Christoph

[GiDlist] Layers not available via remote access

Post by Nölle Christoph »

Hi all,

I've installed the newest version, but could not create any layer.
gidx is running on an server and on that display it works, but via vnc or nx I get the following error and the layer window stays empty.
(starting with hw-rendering I get a Segmentation fault)

Any help?


Regards,

Christoph


STACKTRACE
unknown color name "white smoke"
while executing
"tablelist::tablelist $w.tbl -exportselection 0 -columns [list 0 [_ "C#C#Color"] left 5 [_ "Name"] left 0 [_ "I/O#C#On/Off"] left 0 [_ "F/U#C#Fre..."
(procedure "LayersCreateListWin" line 6)
invoked from within
"LayersCreateListWin $w.middle"
(procedure "ChangeLayers" line 10)
invoked from within
"ChangeLayers"
(procedure "SwapChangeLayers" line 11)
invoked from within
"SwapChangeLayers"
invoked from within
".gid.bitmapsStdBar.13 invoke"
("uplevel" body line 1)
invoked from within
"uplevel #0 [list $w invoke]"
(procedure "tk::ButtonUp" line 22)
invoked from within
"tk::ButtonUp .gid.bitmapsStdBar.13"
(command bound to event)


GiD internal version: 9.0.6
Operating system: 'x86_64' 'unix' 'Linux' '2.6.31-gentoo-r6'
Tcl8.5.6 Tk8.5(8.5.6)
Linux srvbech043 2.6.31-gentoo-r6 {#9 SMP Tue Apr 20 09:24:13 CEST 2010} x86_64
GLX visual id 0x39, attempt 3.
There is no overlay GLX context.

OpenGl:
VENDOR: {Brian Paul}
RENDERER: {Mesa X11}
VERSION: {1.5 Mesa 6.5.2}
DISPLAY INFORMATION: {bits red 8, green 8, blue 8, alpha 0, depth 32, stencil 0, stereo no.}
EXTENSIONS: {GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program
GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging
GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query
GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite
GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow
GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression
GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix
GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader
GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra
GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate
GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract
GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_convolution
GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_draw_range_elements
GL_EXT_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_fog_coord
GL_EXT_gpu_program_parameters GL_EXT_histogram GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_paletted_texture
GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset
GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color
GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap
GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D
GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3 GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp
GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB
GL_EXT_timer_query GL_EXT_vertex_array GL_APPLE_packed_pixels
GL_APPLE_vertex_array_object GL_ATI_blend_equation_separate GL_ATI_texture_env_combine3
GL_ATI_texture_mirror_once GL_ATI_fragment_shader GL_IBM_multimode_draw_arrays
GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate
GL_MESA_pack_invert GL_MESA_program_debug GL_MESA_resize_buffers
GL_MESA_ycbcr_texture GL_MESA_window_pos GL_NV_blend_square
GL_NV_fragment_program GL_NV_light_max_exponent GL_NV_point_sprite
GL_NV_texture_rectangle GL_NV_texgen_reflection GL_NV_vertex_program
GL_NV_vertex_program1_1 GL_OES_read_format GL_SGI_color_matrix
GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap
GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
GL_SGIX_depth_texture GL_SGIX_shadow GL_SGIX_shadow_ambient
GL_SUN_multi_draw_arrays}
GLX::
SERVER: {GLX_MESA_copy_sub_buffer GLX_MESA_pixmap_colormap GLX_MESA_release_buffers GLX_ARB_get_proc_address GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer } {Brian Paul} {1.4 Mesa 6.5.2}
CLIENT: {GLX_MESA_copy_sub_buffer GLX_MESA_pixmap_colormap GLX_MESA_release_buffers GLX_ARB_get_proc_address GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer } {Brian Paul} {1.4 Mesa 6.5.2}
OVERLAY: 0
OVERLAY IN MENU: 0

--------------------------------------------------------

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User avatar
miguel
Posts: 361
Joined: Thu Sep 25, 2014 9:04 am

[GiDlist] Layers not available via remote access

Post by miguel »

Hello,

the problem is that the remote display system you're using does not support
colour names, as the X11, or ssh+X11 tunnelling, does.

To solve this you need to follow these steps:

1- edit the $GID_INSTALLATION_DIR/scripts/ConfigureProgram.tcl file

2- look for "white smoke", should be around line 58; the lines to be
modified are these ones:

set ::GidPriv(Color,BackgroundListbox) {white smoke}
set ::GidPriv(Color,DisabledBackgroundEntry) {white smoke}
set ::GidPriv(Color,DisabledForegroundEntry) {black}
set ::GidPriv(Color,DisabledForegroundMenu) {grey60}
set ::GidPriv(Color,BackgroundFileDialog) {white}

3- change the color names to the colour codes you want, with this format:

#rrggbb -- rr, gg, bb are hexadecimal numbers from 00 to ff
( 0..255)

for instance:

set ::GidPriv(Color,BackgroundListbox) #f5f5f5
set ::GidPriv(Color,DisabledBackgroundEntry) #f5f5f5
set ::GidPriv(Color,DisabledForegroundEntry) #000000
set ::GidPriv(Color,DisabledForegroundMenu) #999999
set ::GidPriv(Color,BackgroundFileDialog) #ffffff

4- Start gid.
Perhaps, you'll need administrative privileges to edit this file, if GiD was
installed as root.

Hope it helps, best regards

Miguel Pasenau

-----Mensaje original-----
De: gidlist-admin at gid.cimne.upc.edu [mailto:gidlist-admin at gid.cimne.upc.edu]
En nombre de Nölle Christoph
Enviado el: viernes, 30 de abril de 2010 11:35
Para: gidlist at gid.cimne.upc.edu
Asunto: [GiDlist] Layers not available via remote access

Hi all,

I've installed the newest version, but could not create any layer.
gidx is running on an server and on that display it works, but via vnc or nx
I get the following error and the layer window stays empty.
(starting with hw-rendering I get a Segmentation fault)

Any help?


Regards,

Christoph


STACKTRACE
unknown color name "white smoke"
while executing
"tablelist::tablelist $w.tbl -exportselection 0 -columns [list 0 [_
"C#C#Color"] left 5 [_ "Name"] left 0 [_ "I/O#C#On/Off"] left 0 [_
"F/U#C#Fre..."
(procedure "LayersCreateListWin" line 6)
invoked from within
"LayersCreateListWin $w.middle"
(procedure "ChangeLayers" line 10)
invoked from within
"ChangeLayers"
(procedure "SwapChangeLayers" line 11)
invoked from within
"SwapChangeLayers"
invoked from within
".gid.bitmapsStdBar.13 invoke"
("uplevel" body line 1)
invoked from within
"uplevel #0 [list $w invoke]"
(procedure "tk::ButtonUp" line 22)
invoked from within
"tk::ButtonUp .gid.bitmapsStdBar.13"
(command bound to event)


GiD internal version: 9.0.6
Operating system: 'x86_64' 'unix' 'Linux' '2.6.31-gentoo-r6'
Tcl8.5.6 Tk8.5(8.5.6)
Linux srvbech043 2.6.31-gentoo-r6 {#9 SMP Tue Apr 20 09:24:13 CEST 2010}
x86_64
GLX visual id 0x39, attempt 3.
There is no overlay GLX context.

OpenGl:
VENDOR: {Brian Paul}
RENDERER: {Mesa X11}
VERSION: {1.5 Mesa 6.5.2}
DISPLAY INFORMATION: {bits red 8, green 8, blue 8, alpha 0, depth 32,
stencil 0, stereo no.}
EXTENSIONS: {GL_ARB_depth_texture GL_ARB_draw_buffers
GL_ARB_fragment_program
GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging
GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query
GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite
GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow
GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression
GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle
GL_ARB_transpose_matrix
GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader
GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra
GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate
GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract
GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_convolution
GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_draw_range_elements
GL_EXT_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_fog_coord
GL_EXT_gpu_program_parameters GL_EXT_histogram GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_paletted_texture
GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset
GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color
GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap
GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D
GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3 GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp
GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB
GL_EXT_timer_query GL_EXT_vertex_array GL_APPLE_packed_pixels
GL_APPLE_vertex_array_object GL_ATI_blend_equation_separate
GL_ATI_texture_env_combine3
GL_ATI_texture_mirror_once GL_ATI_fragment_shader
GL_IBM_multimode_draw_arrays
GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat
GL_INGR_blend_func_separate
GL_MESA_pack_invert GL_MESA_program_debug GL_MESA_resize_buffers
GL_MESA_ycbcr_texture GL_MESA_window_pos GL_NV_blend_square
GL_NV_fragment_program GL_NV_light_max_exponent GL_NV_point_sprite
GL_NV_texture_rectangle GL_NV_texgen_reflection GL_NV_vertex_program
GL_NV_vertex_program1_1 GL_OES_read_format GL_SGI_color_matrix
GL_SGI_color_table GL_SGI_texture_color_table GL_SGIS_generate_mipmap
GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
GL_SGIX_depth_texture GL_SGIX_shadow GL_SGIX_shadow_ambient
GL_SUN_multi_draw_arrays}
GLX::
SERVER: {GLX_MESA_copy_sub_buffer GLX_MESA_pixmap_colormap
GLX_MESA_release_buffers GLX_ARB_get_proc_address GLX_EXT_visual_info
GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer } {Brian Paul} {1.4
Mesa 6.5.2}
CLIENT: {GLX_MESA_copy_sub_buffer GLX_MESA_pixmap_colormap
GLX_MESA_release_buffers GLX_ARB_get_proc_address GLX_EXT_visual_info
GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer } {Brian Paul} {1.4
Mesa 6.5.2}
OVERLAY: 0
OVERLAY IN MENU: 0

--------------------------------------------------------

Disclaimer
This message might contain confidential and privileged information and is
intended only for the individuals or entities to which it is addressed. It
should not be copied, reviewed, retransmitted, disseminated or otherwise
used by persons or entities other than the intended recipient. If this
message was received in error, please contact the sender and delete the
material from your computer system(s).

Receipt of this message does neither generate any right of further use nor
entitles the recipient to file and/or obtain any intellectual property
rights based thereon.
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