[GiDlist] Removal of Intersecting volumes and/or surfaces

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Amancherla, Sundar (GE, Research)

[GiDlist] Removal of Intersecting volumes and/or surfaces

Post by Amancherla, Sundar (GE, Research) »

Hello all -

I am attaching a batch file which produces a voronoi tessellation with 10 volumes and 3 spherical objects. Is there a way to remove the volumes from voronoi tessellation that the spherical particle is occupying.

Since the cube edge is 1, the total volume should be 1. The total volume in this case becomes greater than 1.


TIA



Best Regards,
--
Aman
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escolano
Posts: 1961
Joined: Sun Sep 05, 1982 10:51 pm

[GiDlist] Removal of Intersecting volumes and/or surfaces

Post by escolano »

Hello,

Your spheres are intesecting other volume boundaries, then it's necessary to
create all intersections between surfaces. and create the volumes with the
new boundaries.

If you only have two volumes, can try to use the volume boolean operations
to substract the sphere to the other volume.
Geometry-Edit-Volume boolean operation-Substract

But this operation is not available for to substact a group of volumes (your
spheres) from another group of volumes.

If a volume is completelly inside other volume, can convert in a hole of
this other volume with
Geometry-Create-Volume-Hole
(this operation is faster and more stable than boolean operations because
it's not necessary to calculate intersections)

Regards

Enrique Escolano

----- Original Message -----
From: "Amancherla, Sundar (GE, Research)" Sundar.Amancherla at geind.ge.com
To: gidlist at gatxan.cimne.upc.edu
Sent: Tuesday, May 16, 2006 9:31 AM
Subject: [GiDlist] Removal of Intersecting volumes and/or surfaces


Hello all -

I am attaching a batch file which produces a voronoi tessellation with 10
volumes and 3 spherical objects. Is there a way to remove the volumes from
voronoi tessellation that the spherical particle is occupying.

Since the cube edge is 1, the total volume should be 1. The total volume in
this case becomes greater than 1.


TIA



Best Regards,
--
Aman
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