I would like to know GiD offers some way to refine meshes as proposed by Robert Schneiders in his work “Refining Quadrilateral and Hexahedral Element Meshes”.
Here we have some examples of this type of refining in 2D quadrilateral meshes:
Sorry, GiD cannot do this kind of hexahedra refinements, with pattern of edge subdivisions 1:3
The octtree mesher is doing internally a similar subdivision with pattern 1:2, but in any case it is an internal feature not accessible at user level.