Those triangles will not appear in the next beta version.
No, with NVIDIA will be almost ok. The problem with the latest drivers in
NVIDIA (version = 180.xx) is that only the axes are drawn.
This issue is also corrected in the next beta version.
Miguel Pasenau
–
Miguel Pasenau @: miguel at cimne.upc.edu
Despacho C2, Edifico C1, Campus Norte UPC, c/ Gran Capitán s/n
08034 - Barcelona ( SPAIN)
T: +34 3 93 401 74 03 F: +34 3 93 401 65 17
IMPORTANT NOTICE
All personal data contained in this mail will be processed confidentially
and stored in a file property of CIMNE in order to manage corporate
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deletion and objection by letter sent to CIMNE, Gran Capitán, Edificio C1 -
Campus Norte UPC, 08034 Barcelona, Spain.
De: gidlist-admin at gid.cimne.upc.edu [mailto:gidlist-admin at gid.cimne.upc.edu]
En nombre de Tontavanich, Bituporn
Enviado el: martes, 03 de marzo de 2009 16:21
Para: gidlist at gid.cimne.upc.edu
Asunto: RE: [GiDlist] Graphic Error
Hi,
Yes, I think you are correct: one of the vertices is black. Will the problem
exist on NVIDIA Geforce?
Thank you.
Bituporn Tontavanich
From: gidlist-admin at gid.cimne.upc.edu
[mailto:gidlist-admin at gid.cimne.upc.edu] On Behalf Of miguel
Sent: Tuesday, March 03, 2009 3:05 AM
To: gidlist at gid.cimne.upc.edu
Subject: RE: [GiDlist] Graphic Error
Hi,
I guess you see, in some faces of the hexahedra, some little triangles where
one of the vertices is black, or with another colour. Is that right?
The problem is related to the ATI driver (in MS Windows too) which, when
ColorMaterial is used, does no allow the change of Color and Normals inside
the definition of a sequence of triangles. OpenGL specification says that
this is allowed.
In the next beta, which well release very soon, the problem with the
partial black triangles has been overcome.
Thanks for the info,
Best regards,
Miguel Pasenau
–
Miguel Pasenau @: miguel at cimne.upc.edu
Despacho C2, Edifico C1, Campus Norte UPC, c/ Gran Capitán s/n
08034 - Barcelona ( SPAIN)
T: +34 3 93 401 74 03 F: +34 3 93 401 65 17
IMPORTANT NOTICE
All personal data contained in this mail will be processed confidentially
and stored in a file property of CIMNE in order to manage corporate
communications. You may exercise the right of access, rectification,
deletion and objection by letter sent to CIMNE, Gran Capitán, Edificio C1 -
Campus Norte UPC, 08034 Barcelona, Spain.
De: gidlist-admin at gid.cimne.upc.edu [mailto:gidlist-admin at gid.cimne.upc.edu]
En nombre de Tontavanich, Bituporn
Enviado el: lunes, 02 de marzo de 2009 20:47
Para: gidlist at gid.cimne.upc.edu
Asunto: RE: [GiDlist] Graphic Error
Hi Miguel,
Thank you for your reply.
Yes, it looks better. But I still can see those small triangles. Don t you
think there is any problem with my video card? I tried this problem on
another computer (with OptionsContourBright colorMetallic) and found no
problem.
Bituporn Tontavanich
From: gidlist-admin at gid.cimne.upc.edu
[mailto:gidlist-admin at gid.cimne.upc.edu] On Behalf Of miguel
Sent: Monday, March 02, 2009 9:10 AM
To: gidlist at gid.cimne.upc.edu
Subject: RE: [GiDlist] Graphic Error
Hello,
I found the problem,
Try setting the Options–Contour–Bright color to No in the top menu
bar.
It solved the problem?
Miguel Pasenau
\
Miguel Pasenau @: miguel at cimne.upc.edu
Despacho C2, Edifico C1, Campus Norte UPC, c/ Gran Capitán s/n
08034 - Barcelona ( SPAIN)
T: +34 3 93 401 74 03 F: +34 3 93 401 65 17
IMPORTANT NOTICE
All personal data contained in this mail will be processed confidentially
and stored in a file property of CIMNE in order to manage corporate
communications. You may exercise the right of access, rectification,
deletion and objection by letter sent to CIMNE, Gran Capitán, Edificio C1 -
Campus Norte UPC, 08034 Barcelona, Spain.
De: gidlist-admin at gid.cimne.upc.edu [mailto:gidlist-admin at gid.cimne.upc.edu]
En nombre de Tontavanich, Bituporn
Enviado el: viernes, 20 de febrero de 2009 20:06
Para: gidlist at gid.cimne.upc.edu
Asunto: RE: [GiDlist] Graphic Error
Hi,
Here it is.
Thank you.
Bituporn Tontavanich
GiD internal version: 9.0.2
Operating system: ‘intel’ ‘windows’ ‘Windows NT’ ‘5.1’
Tcl8.5.1 Tk8.5(8.5.1)
Asked for an acceleratedrenderer,
Hardware accelerated (ICD) implementation, PixelFormat 2,
DoubleBuffer: yes,
RGBA,Draw to Window,OpenGL support,
Using 32 Color bits: 8 red, 8 green, 8 blue and 0 alpha,
Using 0 Accumulation bits: 0 red, 0 green, 0 blue and 0 alpha,
Using 32 Depth bits and 0 StencilBits
0 Auxiliary buffers
OpenGl:
VENDOR: {ATI Technologies Inc.}
RENDERER: {ATI Radeon HD 2600 XT}
VERSION: {2.1.7415 Release}
DISPLAY INFORMATION: {bits red 8, green 8, blue 8, alpha 8, depth 24,
stencil 8, stereo no.}
EXTENSIONS: {GL_AMD_performance_monitor GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_multisample
GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object
GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects
GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient
GL_ARB_texture_border_clamp GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle
GL_ARB_transpose_matrix
GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader
GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap
GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil
GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3
GL_ATI_texture_float
GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color
GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_range_elements
GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB
GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal
GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs
GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection
GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle
GL_EXT_texture_sRGB GL_EXT_vertex_array GL_KTX_buffer_region
GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint
WGL_EXT_swap_control }
GLX::
SERVER:
OVERLAY: 0
OVERLAY IN MENU: 0
From: gidlist-admin at gid.cimne.upc.edu
[mailto:gidlist-admin at gid.cimne.upc.edu] On Behalf Of miguel
Sent: Friday, February 20, 2009 12:26 PM
To: gidlist at gid.cimne.upc.edu
Subject: RE: [GiDlist] Graphic Error
Hi,
Where are you running, a linux box with an ATI Graphics card?
Can you send me the contents of the Help–about–More Window?
Best regards,
Miguel Pasenau
\
Miguel Pasenau @: miguel at cimne.upc.edu
Despacho C2, Edifico C1, Campus Norte UPC, c/ Gran Capitán s/n
08034 - Barcelona ( SPAIN)
T: +34 3 93 401 74 03 F: +34 3 93 401 65 17
IMPORTANT NOTICE
All personal data contained in this mail will be processed confidentially
and stored in a file property of CIMNE in order to manage corporate
communications. You may exercise the right of access, rectification,
deletion and objection by letter sent to CIMNE, Gran Capitán, Edificio C1 -
Campus Norte UPC, 08034 Barcelona, Spain.
De: gidlist-admin at gid.cimne.upc.edu [mailto:gidlist-admin at gid.cimne.upc.edu]
En nombre de Tontavanich, Bituporn
Enviado el: miércoles, 18 de febrero de 2009 7:28
Para: gidlist at gid.cimne.upc.edu
Asunto: [GiDlist] Graphic Error
GiD team,
I am using GiD version 9.0.2. When showing the results in post-process, the
graphic error appears as shown below. Do you know what happen and how to get
rid of those small triangles?
Thank you.
Bituporn Tontavanich
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