Cross-Boxed meshes

I wonder if one can create a quadrilateral structured mesh and then obtain a triangular mesh by a cross-box partition of the original one (Each quad containing 4 triangular elements). Thanks

Hello,

you can obtain symmetrical structured triangles if you set Triangle as the element type, Structured as the kind of mesh (from mesh menu), and you check the option ‘Symmetrical Structured Triangles’ in the Preferences window (Meshing->Structured branch). If you don’t set this variable, each quad will be split in two instead of 4 tris.


ABEL