Search found 6 matches

by Alejandro Aguirre
Wed Aug 02, 2023 2:29 pm
Forum: Other
Topic: Input delay/lag on GiD 16
Replies: 7
Views: 4194

Re: Input delay/lag on GiD 16

Hello Miguel Thank you for your answer. It is indeed weird considering I can run GiD 15 perfectly. I reset my GiD preferences, still I am going to attach the preferences. The problem is just like you described, the toolbar works normally, the response of everything else is heavily delayed and worsen...
by Alejandro Aguirre
Fri Jul 21, 2023 12:47 pm
Forum: Other
Topic: Input delay/lag on GiD 16
Replies: 7
Views: 4194

Re: Input delay/lag on GiD 16

I just tried the developer 16.1.5d version but I have the same issue. I also tested the safe visualization mode, and tried changing the other configurations as well, but it is the same. Just in case (because this should work properly by default) I went to nvidia controller configuration and made the...
by Alejandro Aguirre
Thu Jul 20, 2023 10:15 pm
Forum: Other
Topic: Input delay/lag on GiD 16
Replies: 7
Views: 4194

Re: Input delay/lag on GiD 16

Hello - The GiD version is 16.0.5 official, using the portable version, is there any difference respect to "Install version"? before I was using 15.1.4d developer version, but before that I have used many other versions and never had any issue. - Ubuntu version is 20.04.6 LTS. - I am using...
by Alejandro Aguirre
Thu Jul 20, 2023 7:08 pm
Forum: Other
Topic: Input delay/lag on GiD 16
Replies: 7
Views: 4194

Input delay/lag on GiD 16

Hello I recently switched from GiD 15 to 16 and the first thing I noticed was lag in every action except for selecting options in the toolbar. Everything else, from creating a line, zooming in/out, selecting entities, whatever I do it has about half second of delay from the input, and it worsens as ...
by Alejandro Aguirre
Thu May 05, 2022 6:18 pm
Forum: Postprocess
Topic: Shell elements of different order through thickness
Replies: 2
Views: 2423

Shell elements of different order through thickness

Hello I'm currently working in a solid-shell element which creates 3D elements by extruding a 2D surface meshed by quadrilaterals or triangles, which results in hexahedra and prism elements. As you know, hexahedra and prism elements result from the combination of line elements with quadrilaterals an...